using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace LeeFramework.InstallApk
{
    public class InstallApk
    {



        public static bool Install(string path)
        {
            AndroidJavaClass java = new AndroidJavaClass("com.nightgame.installapk.InstallApk");

            return java.CallStatic<bool>("install", path);
        }

    } 
}
